[aklug] Re: sanity check needed on .deb package

From: Greg Madden <gomadtroll@gci.net>
Date: Sat Apr 07 2012 - 23:03:43 AKDT

On Saturday 07 April 2012 9:12:19 pm Christopher Howard wrote:
> On 04/04/2012 07:55 PM, Greg Madden wrote:
> > On Wednesday 04 April 2012 6:23:07 pm Christopher Howard wrote:
> >> Hey guys, I've been learning to create deb packages. Is there a
> >> brave Debian (Ubuntu...?) user who would be willing to test one
> >> for me? I created one for that puzzle game I wrote a few weeks
> >> ago. The deb is available here:
> >>
> >> https://frigidcode.com/code/gfifteen/gfifteen_0.9.6-1_amd64.deb
> >>
> >> A few admissions, though:
> >>
> >> * 64 bit only (sorry!)
> >>
> >> * dependencies are only available in Debian testing (Wheezy)
> >>
> >> * I haven't got around to proper desktop integration yet, so you
> >> will probably still need to start it from the command line. Also,
> >> there is (HORROR OF HORRORS!) no manual page yet.
> >>
> >> It worked in my virtual machine, but I'd still appreciate a
> >> report from someone that it worked on his box.
> >
> > Cool little time waster :-)
> >
> > Installs and works perfecly on a wheezy XFCE/KDE4 minimal, box. No
> > added depends, recommends etc.
>
> Hey Greg (or anyone else)... would you be willing to try out my newer
> Deb as well? It's a 64 bit package again (I still haven't got around
> to the 32 bit build):
>
> https://frigidcode.com/code/gfifteen/gfifteen_0.10.2-1_amd64.deb
>
> This one has full desktop integration - applications menu entry,
> proper keyboard shortcuts, et cetera. Even comes with a MANUAL PAGE!
>
> Just a quick report that it installs/runs on your system would be
> appreciated.

Good job, installs and adds a menu entry to XFCE.

-- 
Peace,
Greg
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Received on Sat Apr 7 23:16:05 2012

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